Medieval II: Total War Update Released - Gametrash.com
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    Medieval II: Total War Update Released

    Updates to Medieval II: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Medieval II: Total War

    * Multiplayer in-game soft-locks removed
    * Battle AI, Siege AI and Campaign AI are no-longer passive
    * Close-range AI attacks are more consistent
    * Cavalry Charge and Cavalry power are more consistent
    * Merchant trade values no-longer drop after load / save
    * Elephant Artillery does not cause problems in Campaign Battle
    * Reduced Inquisitor power
    * Morale effects tweaked
    * Increased effectiveness of naval invasions
    * Fixed Multiplayer lobby crashes
    * Added support for international Multiplayer
    * Missions do not repeat
    * Minor issues with deployment lines / zones have been solved
    * Tweaks made to Diplomacy mechanic
    * Sieged Settlements no-longer showing as sieged even if besieging army has been defeated
    * Gunpowder units do not get stuck re-forming
    * Siege equipment does not disappear while zooming
    * Fixed Assassin exploit
    * Tweaks made to unit pathfinding in settlements
    * No-longer possible to open gates with siege towers or embed them in walls
    * Minor UI changes
    * Added missing Audio triggers
    * Controls and Camera tweaks
    * Added ModTool - Unpacker
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