Medieval II: Total War Update ReleasedUpdates to Medieval II: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:Medieval II: Total War * Multiplayer in-game soft-locks removed * Battle AI, Siege AI and Campaign AI are no-longer passive * Close-range AI attacks are more consistent * Cavalry Charge and Cavalry power are more consistent * Merchant trade values no-longer drop after load / save * Elephant Artillery does not cause problems in Campaign Battle * Reduced Inquisitor power * Morale effects tweaked * Increased effectiveness of naval invasions * Fixed Multiplayer lobby crashes * Added support for international Multiplayer * Missions do not repeat * Minor issues with deployment lines / zones have been solved * Tweaks made to Diplomacy mechanic * Sieged Settlements no-longer showing as sieged even if besieging army has been defeated * Gunpowder units do not get stuck re-forming * Siege equipment does not disappear while zooming * Fixed Assassin exploit * Tweaks made to unit pathfinding in settlements * No-longer possible to open gates with siege towers or embed them in walls * Minor UI changes * Added missing Audio triggers * Controls and Camera tweaks * Added ModTool - Unpacker More in Updates Browse all News Related |
|